HydroEngine

Worlds First Fluid Dynamics Engine for Games

Blade's HydroEngine technology is the result of years of intensive development work, and is only possible on next-generation systems. HydroEngine allows us to model flowing water and other liquids, which behave exactly as you would expect in real life. Water can flow down corridors and stairs, and is entirely dynamic, which means you never get the same behviour twice.

What's more, HydroEngine can interface with solid body physics engines such as Havok, so that objects and debris can be carried with the flow, and interact with dynamic environments and characters in countless ways.

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InfiniteWorlds

Real-time, in-game level creation

Welcome to the future of game creation systems. InfiniteWorldGCS is the most comprehensive, the most flexible and the most powerful game creation tool ever devised. It puts the power to create in the designers hands, and unifies the whole development process. When developing with InfiniteWorldsGCS the possibilities really are infinite.

"HydroEngine and InfiniteWorlds are both incredible peices of technology, in fact, they're probably the first truly next-generation tool sets" - 360 Gamer

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