HydroEngine Revealed!

"Water in games has so far been merely a flat plane with
ripple effects and other graphical smoke and mirrors applied to it..."
"...The HydroEngine is different in one key respect -
the water flows. It looks and
behaves exactly like real water. Nothing like this has ever been seen in
games before"
- Dr Huw Lloyd, Blade R & D Director
Blade's HydroEngine technology is the result of years of intensive development work, and is only
possible on next-generation systems. HydroEngine allows us to model flowing water and other liquids,
which behave exactly as you would expect in real life. Water can flow down corridors and stairs,
and is entirely dynamic, which means you never get the same behviour twice.
What's more, HydroEngine can interface with solid body physics engines such as Havok, so that objects and debris
can be carried with the flow, and interact with dynamic environments and characters in countless ways.
HydroEngine is the centrepiece of Blade's new survival adventure title Hydrophobia, which uses this revolutionary
new technology to deliver a game experience beyond anything which has been seen before.
For more information and screenshots of Hydrophobia, check back soon. Meanwhile, watch the video below for
a detailed overview of HydroEngine.
"Seeing it in action in a demo of Hydrophobia, it's first game
outing, is immediatly startling" - Edge magazine on HydroEngine
"Undeniably, HydroEngine and InfiniteWorlds are both incredible pieces of technology. In fact, they're probably the first
truly next-gen tool sets" - 360Gamer Magazine
|